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					<h1><span class="bsg-font">The Monitor Celestra</span></h1>
					<h3>
						Nordic Live Action Roleplaying inspired by Battlestar Galactica
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				<p>Experience the action, the mystery and the atmosphere of the 
				re-imagined series like you never thought possible. You will fight 
				the Cylon enemy in the vastness of space, in the cramped corridors 
				of The Celestra and in the dark depths of your very being.
				</p>
				<p>"The Monitor Celestra" is a technology enhanced science-fiction Nordic 
				Live Action Roleplaying Game about cultural and personal conflict in the 
				shadow of the destruction of the twelve colonies of mankind. It is the 
				spiritual sequel to the legendary game “Carolus Rex” from 1999.
				</p>
				<br />  
                <p class="soon">March 2013.</p>
                 <p><a href="https://celestra-larp.appspot.com/signup/" class="btn btn-primary btn-large" id="interest_button">
                 Sign up today!
                 </a>				 
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          <h2>The Story</h2>
<p>Three days ago, the 12 colonies of man were destroyed. A rag-tag fleet, lead by a schoolteacher and a stubborn relic from the last war is all that is left. Less than 50 thousand souls, a few hundred ships, all alone in the night.</p>

<p>This is the story of one of these ships and there is a reason you have never heard it. It’s the story of The Celestra, last of the Monitor-class ships. This is the true story of the 13th Cylon model and the real reason the universe finally found peace, a story you can never watch or read. It’s a story you must live.</p>

<p>Sign up today. </p>

        <p><a class="btn internal" href="#story">More &raquo;</a></p>

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          <h2>When, Where, Who & How</h2>
<p>The game is going to be held four times during <strong>March 2013</strong> onboard <a href="#smaland" data-toggle="modal">the destroyer <em>Småland</em></a>, which is part of <a href="http://www.maritiman.se">Maritiman</a>, a maritime museum in the center of Gothenburg.</p>

<p>Read on to meet the crew behind the project and find <strong>contact information</strong> to get in touch with us regarding whatever inquiries you might have.</p>

<p>You can also follow the project on our development blog, <a href="http://devblog.celestra-larp.com">"The Monitor Celestra Progress Report"</a>, and/or our <a href="https://www.facebook.com/monitorcelestra">Facebook page</a>.</p>
           <p><a class="btn internal" href="#whenwherewhohow">More &raquo;</a></p>

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    <h1><a name="story">The Story of the Celestra</a></h1>
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				She’s a legend of The Colonial fleet. Built as a deep-space exploration and electronic warfare vessel by the Vergis Corporation almost 60 years ago, The Celestra’s broad-spectrum lenses has already watched the flame of humanity almost extinguished once. She’s about to witness it again. 
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			<p>
				In the first Cylon war The Celestra was committed to covertly searching out and studying systems the Cylons claimed as their own. And when need be, deliver a decisive blow to deep-space installations and hold her own against intercepting Raiders. Silent. Watchful. Lethal. She saw more than a hundred encounters with the enemy and is credited for supplying the vital information and behind-the-lines disruption that lifted the Siege of Tauron, considered to be one of the darkest hours of the War. 
			</p>
			
			<p>
				They call her The Monitor Celestra and she’s a ship full of secrets. Some marines say she has a soul of her own, that her sensors are just a little bit too sharp, her systems too smart. And even though all reason stands against them, the superstitions persist. After all, right at the time The Celestra was built, Vergis corporation was involved in the creation of the metacognitive processing algorithms that allowed the creation of The Cylons, the enemy of man. Who’s to say there is no spark of imagination hidden beneath her Tritanium-alloy shell. 
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			<p>
				But after so many years of silence, no-one believes in the Cylon threat anymore. And even state-of the art technology finally ages. The Celestra was decommissioned from the Colonial Navy, and during the last 16 years, she has been a floating particle-collector for Vergis Corporation’s HERMES project. Patiently gathering meaningless particle data from insignificant anomalies close to the outer limit of colonial space. Everyone expected her to serve her last days growing humanity’s knowledge of the deep past.
			</p>
			
			<p>Then the Cylons came.</p>
			
			<p>
				One last time The Celestra will play a critical part in the fate of mankind. Will she save the fleet or destroy it? Let’s find out!
			</p>
			
			<div class="unit-down">&nbsp;</div>
			
			<h3>Characters and Groups onboard the Celestra</h3>
			<p>
				The sudden outbreak of the war has found the original corporate research crew complemented with a large group of primarily Tauron refugees, picked up during a desperate rescue-mission to the Vergis Corporation suborbital headquarters.
			</p>
			
			<p>
				The game will begin with a small contingent of military and engineering personnel from the Battlestar Galactica arriving in Raptors to lead the attempt of bringing The Celestra back to Colonial fleet service.
			</p>
			
			<p><strong>Major groups:</strong></p>
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						<ul>
							<li>Vergis corporation HERMES project scientists</li>
							<li>Vergis corporation administration and corporate leadership</li>
							<li>Vergis corporation security (marines)</li>
							<li>Celestra bridge-officers</li>
							<li>Celestra ship-crew</li>
							<li>Celestra engineering crew</li>
							<li>Tauron refugees from all walks of life, some of whom are active in the Ha’la’tha</li>
						</ul>
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							<li>Representatives of the Tauron quorum</li>
							<li>Representatives of the Roslin administration transferred from Colonial One</li>
							<li>Galactica Raptor pilots</li>
							<li>Galactica Viper pilots</li>
							<li>Galactica Bridge Officers</li>
							<li>Galactica Marines</li>
							<li>Galactica Engineers</li>
						</ul>
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			<h3>Chronology</h3>
			<p>
				Our story begins at Ragnar station where the rag-tag fleet sits trapped while the Battlestar Galactica restocks her munition depots. 
			</p>
	
			<p>
				The Monitor Celestra will play out in the 130 hours between the end of the miniseries and the beginning of the episode "33" (i e start of first season). We <em>highly</em> recommend that you have watched at least this much Battlestar Galactica before enlisting.
			</p>
	
			<p>
				While we do endeavour to stay true to the lore of the re-imagined series, we <em>will</em> allow dramatic departures from the canon when it comes to the consequences of the events aboard The Celestra, up to and including the destruction of the fleet. 
			</p>
	
			<div class="unit-down">&nbsp;</div>
	
			<h3>Phantoms & Projections</h3>
			<p>
				Is nobody else seeing that person in red? Why isn’t anyone listening? Did I do the right thing when I cleared my lover for active Viper duty? Did that guy see me cheating the draw to get off Tauron? Is that my dead daughter? Am I going crazy?
			</p>
	
			<p>
				Through use of specially instructed players we will make it possible for you to experience Cylon projections and more mundane flashbacks that make up core parts of Galactica storytelling. We take inspiration from the Baltar - Caprica Six relationship and strive to make similar dilemmas available to all players, directly or indirectly. You might suddenly find yourself back in your Tauron house, living out dilemmas of your past that continue to haunt your character. All within a specially designed Room of Projections.
			</p>
	
			<div class="unit-down">&nbsp;</div>
	
			<h3>Differences to Battlestar Galactica</h3>
			<p>
				The Monitor Celestra is a very different vessel compared to The Galactica. She is less than a tenth of it’s size and even older than the venerable Battlestar. This means conditions are cramped and claustraphobic, but also equipped with ancient networked technologies that would never be accepted on the Galactica.     
			</p>
	
			<div class="unit-down">&nbsp;</div>
	
			<h3>More background information</h3>
			<p>
				Wan't to know more about the Battestar Galactica universe? Do as we do and head over to <a href="http://en.battlestarwiki.org/wiki/Main_Page">the Battlestar Wiki.</a>
			</p>
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	<h1><a name="whenwherewhohow">When, Where, Who & How</a></h1>
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			<img src="{{ url_for('static', filename='img/bscap113.jpg')}}" width="400px" style="float: right; margin:0 0 0 10px;"/>
			The game will be held in central Gothenburg, Sweden at the maritime museum Maritiman, and more specifically onboard a destroyer from the cold war era.
			This ship, <em>Småland</em> can’t be described as anything other than really frakking awesome.
			<strong>Dates are March 1-3, 8-10, 15-17 and 22-24</strong>. We begin Friday morning and end Sunday afternoon.
		</p>
		
		<p>
			Each game will take on 144 players. Cost for tickets range from 2400 SEK to 3400 SEK, depending on character class. This covers character, costume, meals and gameplay Friday - Sunday.
		</p>
	
		<h3>Language</h3>
		<p>
			At least one game will be played entirely in English, during the others you're language of choice will be accepted (but maybe not useful). We are also toying with the idea of letting different real world languages represent the languages of the different colonies, but that’s not settled in any way. The important thing right now is that English will work fine.
		</p>
	
		<h3>Team</h3>
		<p>
			The team behind the project incorporates decades of experience on larp production of the most varying kinds.
		</p>
		<p>
			The organization behind the project is formally <a href="http://www.alternaliv.se">Alternaliv AB</a> with the assistance of <a href="http://www.bardoinc.com">Bardo AB</a>.
		</p>
		
		<p>
			For general inquiries contact us at <a href="mailto:info@celestra-larp.com">info@celestra-larp.com</a>.
		</p>
		
		<p>
			Some will work professionally during the most intense period before the game, most use (most of) their spare time to see this project become reality. Still we can always make use of more hands on deck. <strong>If you're interested in contributing in any way, please don't hesitate to contact us.</strong><br/>
			We’re currently especially looking for help with:
		</p>
		<ul>
		    <li>Collecting BSG sound samples</li>
		    <li>Play-period deckhands of all sorts</li>
		</ul>
		
		<p>
			We’re open to discuss compensation for all contributions and let budget priorities decide more than any volunteer vs professional ideology.    
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			Meet the crew that has taken upon their shoulders the task of taking you on aboard this adventure:
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